Blended, Active and Adaptive: Applying Educational Technology for Engaging Math Courses
Cub Kahn / Oregon State University
In this interactive session, see for yourself how OSU has redesigned algebra courses—and increased student success–using a blended learning approach with ALEKS adaptive courseware and the Canvas LMS outside the classroom integrated with active learning using the Learning Catalytics student response tool in the classroom.
Disability As a Driver of Innovation
Kaela Parks / Portland Community College
All too often, conversations around disability and accessibility in higher education have focused on the need for compliance and the management of risk. But what happens when we shift the frame of reference? This session explores examples in which disability has served to drive innovation and inform design in ways that make educational technologies more robust and flexible for everyone.
Single-Sourcing Strategies for Assessment and Reporting
Andrew Blick / Western Washington University
In this session, I will discuss how Extended Education at Western Washington University has implemented single sourcing strategies for assessment and reporting practices, through the use of collaborate web-based tools, to encourage accurate, consistent reporting. Building off applications of single sourcing in content management and from technical communication theory and applications, we will look at these practices and their place within our institutional culture of assessment and reporting.
While the focus on this presentation is not solely on technologies to support reporting practices, participants will engage in dialogue pertaining to how technology-units across campuses can make use of these practices in their reporting, technologies to support a culture of reporting and assessment, and lessons learned. Through this presentation, we will establish a network individuals who are interested in assessment and technology in the college setting and discuss needed resources for continuing this work.
Implementing a Course Evaluation System at Health Sciences University: Lessons Learned
Lawrence Williams /Oregon Health and Sciences University
In the Fall of 2013, Oregon Health and Sciences University (OHSU) launched Blue as its course evaluation management system to its schools of Medicine, Dentistry, Nursing, and Public Health. The transition was not without challenges, but the collaboration between various departments and the vendor (eXplorance) led to a manageable, sustainable course evaluation program. This presentation will focus on the challenges and opportunities presented, and lessons learned, when OHSU implemented Blue, as well as the culture shift and focus on evaluation, assessment, and learning at a multi-school university.
Reflections on Active Learning Classrooms from Teachers and Students
Ryan Hazen, Dan Case, Sean Courtney / Carroll College
Over the past two years, Carroll College Academic Technology has been collecting evaluation data from both teachers and students about Carroll’s Sandbox (Active Learning) Classrooms. This session is a review and synthesis of what we have learned; both from the faculty perspective and the student perspective. In this session we will share both student evaluation data as well as faculty evaluations of our active learning classrooms, including faculty-developed rubrics for assessing effective teaching strategies in these classrooms. This session will be useful for classroom designers, faculty members, and instructional designers looking for ways to make the most out of active learning spaces on their own campuses.
Standardizing Digital Content for Accessibility
Ana Thompson / University of Washington Bothell
This session will demonstrate the use of the success criteria of WCAG 2.0 AA and provide techniques and approaches for meeting them as a web developer and content publisher.
Adventures in Professional Development
Caleb Hutchins / Montana State University-Northern
Poorly attended professional development is the bane of all instructional support staff. At MSU-Northern, a combination of weekly, 15-minute professional development sessions and funny, weird, weekly comics has been surprisingly effective at educating and entertaining our faculty. Come and see how we developed an innovative solution to an institutional (and cultural) problem.
Collaborative Decision-making for Higher Education Learning Management Systems
Michael Wilder / Western Washington University
A variety of complex factors need be considered during the ongoing implementation of a higher education learning management system, many of them with deep technical, political, and financial implications. Who makes these important decisions? In this interactive group discussion, we identify some of the important issues that need to be considered, the key stakeholders, and strategies for forming a healthy, collaborative model of shared LMS governance.
Electronic Waste Policies at Oregon State University and How to Dispose of Equipment | Presentation
Rae DeLay, Steve Schofield / Oregon State University
What happens to the equipment once you no longer need it for your department? Overview on the many options at OSU for equipment disposal, such as resell, recycle, donations, transfers, and trade-ins.
By the Numbers: Data collection for classroom resources and its application to operation and lifecycle replacement
Scott Menter, Frank Alaimo / University of Nevada Las Vegas
Members of the classroom technology services team at UNLV will show how data is being collected from different resources and discuss how it is applied to their operation and lifecycle replacement.
Dipping Your Toe into Gamification Without Making a Big Deal Out of It | Camera
Kevin Dixey / Western Washington University
One of the requirements for Western Washington University’s FIG seminars is to make sure students become familiar with the long list of services available to them across campus. This is the story of how I took a simple game, added some eager freshmen and took one of the least popular tasks facing FIG seminar faculty and made it easy, fun and in the case of at least a few students much more memorable.
Interoperability, Data, and Video: The Future of Predictive Analytics for Education | Camera
Jeff Rubenstein / Kaltura
The future of education is going to be with predictive analytics: the ability to project students’ learning paths to help them chart their course and intervene before they start to falter, so every student can achieve their own goals. But mapping this out is going to take a lot of data. Where will it come from? How will we gather it? From lecture capture to interactive videos to accessibility standards, explore how today’s technology and standards are creating a new, interconnected ecosystem that will not only create engaging learning experiences for students but allow institutions themselves to learn.
Capture, Streaming, and Management of AV Content | Camera
Anthony Cortes / Extron Electronics
Educational institutions continuously search for methods to improve student outcomes, and in many cases AV technology is part of the solution. Increasingly, online, blended, and flipped learning models are being utilized, which rely on effective creation and distribution of video content. Building suitable spaces for recording, managing content, and securing access are important considerations for classroom designers, curriculum developers, and technology administrators. This session will cover use applications for ad-hoc and automated capture as well as management of user groups, access rights, and content publishing for consumption on any device, anytime, anywhere.
Evaluating Your A/V: From Idea to the Finished System | Camera | Presentation | Commission Checklist
Gary Malick / Western Washington University
Things to watch out for in Audiovisual systems at all stages from design, installation and commissioning, whether you are doing it in-house or contracting out. You can avoid the never ending punch-list.
Flipping Digital Distraction: Redirecting Students’ Use of Devices | Presentation | Research
Lana Grover, Dr. Devshikha Bose / Boise State University
Even in the most interesting classes, students find it easy to get distracted by their smartphones and tablets–much to the frustration of faculty. This workshop suggests ways faculty can limit digital distraction, in part by redirecting students’ use of their devices into active learning in support of course outcomes. Faculty will emerge with a variety of strategies to engage students inside and outside of class. They’ll receive a handout to help students understand both the perils of digital distraction and more productive uses of their devices for studying, project planning, and collaboration.
Building a Faculty Learning Community for Clickers | Camera
Grace Tuttle, Leif Nelson / Boise State University
Faculty learn best practices from their peers. A faculty learning community was formed at Boise State to promote the adoption, effective use, and sharing of ideas around student response systems (clickers).
Experience Cynap: University of Idaho College of Education | Camera
Cassidy Hall, Greg Clifford / University of Idaho
In Summer 2016, the University of Idaho’s College of Education was reopened to the public after a 2 year remodel project. The $1 million tech package included the installation of 18 Wolfvision Cynap Systems. Hear our experience in incorporating Cynap into tech enhanced active learning classrooms including usage, functionality, and lessons learned.
Future Ready Platforms that will Maximize A/V System Investments | Camera
Joel Carroll / Atlona
Many educational institutions have been tasked with finding innovative ways to increase AV system capabilities while also reducing costs. By taking advantage of IT technology, modern AV and control systems extend the lifespan of the installation while also reducing the cost of time, labor and financial resources.
Explore these new technologies and what it can mean for your campus.
“Can you hear me now – and does it make a difference?” Getting the “A” in A/V | Camera
Eric Gleske / Oregon State University
Technologies abound to connect instructors and presenters to distant audiences, from live streaming event to recordings made for later consumption. Amidst the technological advances that make these connections possible, a frequently overlooked item is sound quality. Sound is the medium through which much of the information we ingest each day is transmitted, and the quality of sound has a direct effect on the ability of the viewer/listener to digest important information.
This presentation reawakens the understanding of the connection between sound quality and the value of information content by exploring best practices for ensuring high-quality audio capture, a brief overview of some common tech and tips for working with non-technical folks to ensure their success, and ideas to mitigate common errors in managing sound technologies and recordings.
Less Class Time, More Learning: Using Technology in a Flipped Classroom | Camera
Margie Haak, Michael Burand / Oregon State University
A hybrid-format general chemistry course for science-majors was implemented in the winter term of 2014. The format of the course included short, topical videos which were custom-made for this course and were made available to students online. Preliminary data show that students in this hybrid course performed significantly better on exams than historical averages for the traditional lecture format. This result is especially noteworthy given that the students in the hybrid course have only 60% of the class time compared to students in the traditional version of the course. A survey of students’ views regarding this hybrid course format was also conducted and will be discussed.
Building a Lightboard Studio | camera | Q&A
KC Walsh, Dan Rockwell / Oregon State University
After researching the costs associated with purchasing an off-the-shelf lightboard and associated studio elements, we decided to build one ourselves. The process was fairly straightforward and there are lots of resources to help along the way. We’ll talk about what choices we made and what other options could have been chosen to accommodate even the tightest of budgets.
Construction and Instructional Use of an Augmented Reality Sandbox | Camera
Mark Farley / Oregon State University
Augmented Reality Sandboxes are all the rage with Geography and Watershed educators, but what does it take to create one? How do public audiences interact with them? What are the science communication challenges that arise and what learning outcomes are supported with this innovative tangible interface tool? Mark Farley of the Cyberlab based within the Hatfield Marine Science Center will share his insights, agonies, and surprises regarding this new technology.
Tips to Improve Audio Quality for VoiceOver Projects | Camera
Dr. Patricia Delich / Oregon Health and Sciences University
Learn some practical tips from a voiceover professional to get better results for your own voiceover projects.
“Taking care of business” – The Karl Miller Center Story | Camera
Doug McCartney, Brian Myers / Portland State University
Portland State University has recently embarked on a series of major capital construction projects. The 1st of those projects was the the renovation and expansion of the School of Business Administration and it’s transformation into the Karl Miller Center. Please join us in the transformation of a building that has gone from being a dark and not user friendly building to what has become a open and most user friendly building on campus in just a few short months.
Camera Lending to Improve Videoconferencing Experiences | Camera
Cassidy Hall / University of Idaho
With a wide array of cameras available to support video conferencing, it’s difficult to know which one is the right fit before purchase. This session will explain a lending program at the University of Idaho that supports all faculty, staff, and students by letting them experiment with technologies prior to making purchases. This has become especially important with improving videoconferencing experiences for faculty, staff, and students while better serving participants at a distance. The session will include a techsploration of several of the cameras we are currently utilizing to meet this need.
All sySTEMs go!
Carrie Kyser / Lewis-Clark State College
Provide the Math and Science tutoring students need even if they can’t make it to the campus Tutoring Center. Learn how LCSC uses technology to connect with students for online tutoring sessions.
Making Their Own Space: Developing a makerspace where students are empowered to teach themselves
Chad Schone / Central Washington University
At the Multimodal Education Center, we have attempted to design Makerspace workshops that focus on student-centered and project-based learning (PBL). Project-based Learning is a pedagogical model in use across the globe combining rigorous academic approaches with hand’s-on learning. There is significant evidenced-based data, collected over decades, supporting the depth and life-long learning outcomes achieved by PBL pedagogy.
The Center had previously offered workshops (e.g. 3D modeling and printing, laser cutting, video editing) as one-time trainings that were scattered throughout the academic quarter. Now, workshops are offered on a weekly basis, allowing attendees to drop in and out at their own discretion, while developing long-term projects.
Workshops are led by student employees, with supervision from the Director or Media Technician from the Center. Student employees learn techniques and skills they are interested in through project-based training. These projects are self-directed and self-fulfilled. They then apply those techniques to assist workshop attendees, which benefits both parties and strengthens adaptability and skill implementation.
Attendees can return every week for workshops to keep working on their projects in a place where they know they can get help, share ideas, and develop skills alongside Center student staff. Attendees develop their concepts, decide when and where they learn, and follow their own deadlines to complete their projects.
Seeing it New: LMS for Beginner’s Mind
Carrie Bailey / Oregon Health and Sciences University
Learning Management Systems (LMSs) serve to accommodate the growing load of student enrollment in higher education programs: as a way to increase instructor and student connectivity, by providing a hub for learning resources, allowing a stream of data and analysis for systems learning, and increasing student engagement and activity. As dependency and use of LMSs continue to increase, so do the stakes in terms of quality of features and functions, especially in terms of findability and accessibility. Despite the choices between Cloud-Based, Proprietary, and Open Source LMSs, the real estate of the LMS landscape varies depending on each system. This lightning talk discusses the view of Sakai, Blackboard, Canvas from the perspective of “beginners mind” and key principals of Universal Design Learning (UDL). How does an LMS look with new eyes?
Why Behaviorism Won’t Die (and why it should)
Leif Nelson / Boise State University
Behaviorism is a psychological theory that has heavily influenced education for the past century. The nature and function of technology as applied to education has in many ways reinforced behaviorist concepts. The problem is that a stimulus-response approach to learning and education is extremely limited in its ability to shape educational goals and practices.